mirror of
https://github.com/clash-verge-rev/clash-verge-rev.git
synced 2026-01-29 08:45:41 +08:00
refactor: remove unused macOS tray speed display and improve tray icon handling (#3862)
* refactor: remove unused macOS tray speed display and improve tray icon handling * refactor: disable macOS specific logging during core initialization * feat: add linux elevator function to determine privilege escalation command
This commit is contained in:
@@ -1,336 +1 @@
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use crate::{
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module::mihomo::{MihomoManager, Rate},
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utils::help::format_bytes_speed,
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};
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use ab_glyph::FontArc;
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use anyhow::Result;
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use futures::Stream;
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use image::{GenericImageView, Rgba, RgbaImage};
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use imageproc::drawing::draw_text_mut;
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use parking_lot::Mutex;
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use std::{io::Cursor, sync::Arc};
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use tokio_tungstenite::tungstenite::http;
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use tungstenite::client::IntoClientRequest;
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#[derive(Debug, Clone)]
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pub struct SpeedRate {
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rate: Arc<Mutex<(Rate, Rate)>>,
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last_update: Arc<Mutex<std::time::Instant>>,
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}
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impl SpeedRate {
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pub fn new() -> Self {
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Self {
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rate: Arc::new(Mutex::new((Rate::default(), Rate::default()))),
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last_update: Arc::new(Mutex::new(std::time::Instant::now())),
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}
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}
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pub fn update_and_check_changed(&self, up: u64, down: u64) -> Option<Rate> {
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let mut rates = self.rate.lock();
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let mut last_update = self.last_update.lock();
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let now = std::time::Instant::now();
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// 限制更新频率为每秒最多2次(500ms)
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if now.duration_since(*last_update).as_millis() < 500 {
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return None;
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}
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let (current, previous) = &mut *rates;
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// Avoid unnecessary float conversions for small value checks
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let should_update = if current.up < 1000 && down < 1000 {
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// For small values, always update to ensure accuracy
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current.up != up || current.down != down
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} else {
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// For larger values, use integer math to check for >5% change
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// Multiply by 20 instead of dividing by 0.05 to avoid floating point
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let up_threshold = current.up / 20;
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let down_threshold = current.down / 20;
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(up > current.up && up - current.up > up_threshold)
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|| (up < current.up && current.up - up > up_threshold)
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|| (down > current.down && down - current.down > down_threshold)
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|| (down < current.down && current.down - down > down_threshold)
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};
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if !should_update {
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return None;
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}
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*previous = current.clone();
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current.up = up;
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current.down = down;
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*last_update = now;
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if previous != current {
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Some(current.clone())
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} else {
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None
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}
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}
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pub fn get_curent_rate(&self) -> Option<Rate> {
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let rates = self.rate.lock();
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let (current, _) = &*rates;
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Some(current.clone())
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}
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// 分离图标加载和速率渲染
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pub fn add_speed_text(
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is_custom_icon: bool,
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icon_bytes: Option<Vec<u8>>,
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rate: Option<&Rate>,
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) -> Result<Vec<u8>> {
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let rate = rate.unwrap_or(&Rate { up: 0, down: 0 });
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let (mut icon_width, mut icon_height) = (0, 256);
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let icon_image = if let Some(bytes) = icon_bytes.clone() {
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let icon_image = image::load_from_memory(&bytes)?;
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icon_width = icon_image.width();
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icon_height = icon_image.height();
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icon_image
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} else {
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// 返回一个空的 RGBA 图像
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image::DynamicImage::new_rgba8(0, 0)
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};
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let total_width = match (is_custom_icon, icon_bytes.is_some()) {
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(true, true) => 510,
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(true, false) => 740,
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(false, false) => 740,
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(false, true) => icon_width + 740,
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};
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// println!(
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// "icon_height: {}, icon_wight: {}, total_width: {}",
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// icon_height, icon_width, total_width
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// );
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// 创建新的透明画布
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let mut combined_image = RgbaImage::new(total_width, icon_height);
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// 将原始图标绘制到新画布的左侧
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if icon_bytes.is_some() {
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for y in 0..icon_height {
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for x in 0..icon_width {
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let pixel = icon_image.get_pixel(x, y);
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combined_image.put_pixel(x, y, pixel);
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}
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}
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}
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let is_colorful = if let Some(bytes) = icon_bytes.clone() {
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!crate::utils::help::is_monochrome_image_from_bytes(&bytes).unwrap_or(false)
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} else {
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false
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};
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// 选择文本颜色
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let (text_color, shadow_color) = if is_colorful {
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(
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Rgba([144u8, 144u8, 144u8, 255u8]),
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// Rgba([255u8, 255u8, 255u8, 128u8]),
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Rgba([0u8, 0u8, 0u8, 128u8]),
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)
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// (
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// Rgba([160u8, 160u8, 160u8, 255u8]),
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// // Rgba([255u8, 255u8, 255u8, 128u8]),
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// Rgba([0u8, 0u8, 0u8, 255u8]),
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// )
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} else {
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(
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Rgba([255u8, 255u8, 255u8, 255u8]),
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Rgba([0u8, 0u8, 0u8, 128u8]),
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)
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};
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// 减小字体大小以适应文本区域
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let font_data = include_bytes!("../../../assets/fonts/SF-Pro.ttf");
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let font = FontArc::try_from_vec(font_data.to_vec()).unwrap();
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let font_size = icon_height as f32 * 0.6; // 稍微减小字体
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let scale = ab_glyph::PxScale::from(font_size);
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// 使用更简洁的速率格式
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let up_text = format!("↑ {}", format_bytes_speed(rate.up));
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let down_text = format!("↓ {}", format_bytes_speed(rate.down));
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// For test rate display
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// let down_text = format!("↓ {}", format_bytes_speed(102 * 1020 * 1024));
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// 计算文本位置,确保垂直间距合适
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// 修改文本位置为居右显示
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// 计算右对齐的文本位置
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// let up_text_width = imageproc::drawing::text_size(scale, &font, &up_text).0 as u32;
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// let down_text_width = imageproc::drawing::text_size(scale, &font, &down_text).0 as u32;
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// let up_text_x = total_width - up_text_width;
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// let down_text_x = total_width - down_text_width;
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// 计算左对齐的文本位置
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let (up_text_x, down_text_x) = {
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if is_custom_icon || icon_bytes.is_some() {
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let text_left_offset = 30;
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let left_begin = icon_width + text_left_offset;
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(left_begin, left_begin)
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} else {
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(icon_width, icon_width)
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}
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};
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// 优化垂直位置,使速率显示的高度和上下间距正好等于图标大小
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let text_height = font_size as i32;
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let total_text_height = text_height * 2;
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let up_y = (icon_height as i32 - total_text_height) / 2;
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let down_y = up_y + text_height;
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// 绘制速率文本(先阴影后文字)
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let shadow_offset = 1;
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// 绘制上行速率
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draw_text_mut(
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&mut combined_image,
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shadow_color,
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up_text_x as i32 + shadow_offset,
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up_y + shadow_offset,
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scale,
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&font,
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&up_text,
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);
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draw_text_mut(
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&mut combined_image,
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text_color,
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up_text_x as i32,
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up_y,
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scale,
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&font,
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&up_text,
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);
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// 绘制下行速率
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draw_text_mut(
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&mut combined_image,
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shadow_color,
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down_text_x as i32 + shadow_offset,
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down_y + shadow_offset,
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scale,
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&font,
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&down_text,
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);
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draw_text_mut(
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&mut combined_image,
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text_color,
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down_text_x as i32,
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down_y,
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scale,
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&font,
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&down_text,
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);
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// 将结果转换为 PNG 数据
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let mut bytes = Vec::new();
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combined_image.write_to(&mut Cursor::new(&mut bytes), image::ImageFormat::Png)?;
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Ok(bytes)
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}
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}
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#[derive(Debug, Clone)]
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pub struct Traffic {
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pub up: u64,
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pub down: u64,
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}
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impl Traffic {
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pub async fn get_traffic_stream() -> Result<impl Stream<Item = Result<Traffic, anyhow::Error>>>
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{
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use futures::{
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future::FutureExt,
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stream::{self, StreamExt},
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};
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use std::time::Duration;
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// 先处理错误和超时情况
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let stream = Box::pin(
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stream::unfold((), move |_| async move {
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'retry: loop {
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log::info!(target: "app", "establishing traffic websocket connection");
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let (url, token) = MihomoManager::get_traffic_ws_url();
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let mut request = match url.into_client_request() {
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Ok(req) => req,
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Err(e) => {
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log::error!(target: "app", "failed to create websocket request: {}", e);
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tokio::time::sleep(Duration::from_secs(2)).await;
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continue 'retry;
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}
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};
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request.headers_mut().insert(http::header::AUTHORIZATION, token);
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match tokio::time::timeout(Duration::from_secs(3),
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tokio_tungstenite::connect_async(request)
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).await {
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Ok(Ok((ws_stream, _))) => {
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log::info!(target: "app", "traffic websocket connection established");
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// 设置流超时控制
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let traffic_stream = ws_stream
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.take_while(|msg| {
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let continue_stream = msg.is_ok();
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async move { continue_stream }.boxed()
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})
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.filter_map(|msg| async move {
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match msg {
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Ok(msg) => {
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if !msg.is_text() {
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return None;
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}
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match tokio::time::timeout(
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Duration::from_millis(200),
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async { msg.into_text() }
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).await {
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Ok(Ok(text)) => {
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match serde_json::from_str::<serde_json::Value>(&text) {
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Ok(json) => {
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let up = json["up"].as_u64().unwrap_or(0);
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let down = json["down"].as_u64().unwrap_or(0);
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Some(Ok(Traffic { up, down }))
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},
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Err(e) => {
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log::warn!(target: "app", "traffic json parse error: {} for {}", e, text);
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None
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}
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}
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},
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Ok(Err(e)) => {
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log::warn!(target: "app", "traffic text conversion error: {}", e);
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None
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},
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Err(_) => {
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log::warn!(target: "app", "traffic text processing timeout");
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None
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}
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}
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},
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Err(e) => {
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log::error!(target: "app", "traffic websocket error: {}", e);
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None
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}
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}
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});
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return Some((traffic_stream, ()));
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},
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Ok(Err(e)) => {
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log::error!(target: "app", "traffic websocket connection failed: {}", e);
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},
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Err(_) => {
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log::error!(target: "app", "traffic websocket connection timed out");
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}
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}
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tokio::time::sleep(Duration::from_secs(2)).await;
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}
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})
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.flatten(),
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);
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Ok(stream)
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}
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}
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