use crate::{ config::*, core::{ handle, service::{self}, }, ipc::IpcManager, logging, logging_error, singleton_lazy, utils::{ dirs, help::{self}, logging::Type, }, }; use anyhow::Result; use chrono::Local; use parking_lot::Mutex; use std::{ fmt, fs::{create_dir_all, File}, io::Write, path::PathBuf, sync::Arc, }; use tauri_plugin_shell::{process::CommandChild, ShellExt}; #[derive(Debug)] pub struct CoreManager { running: Arc>, child_sidecar: Arc>>, } /// 内核运行模式 #[derive(Debug, Clone, serde::Serialize, PartialEq, Eq)] pub enum RunningMode { /// 服务模式运行 Service, /// Sidecar 模式运行 Sidecar, /// 未运行 NotRunning, } impl fmt::Display for RunningMode { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { match self { RunningMode::Service => write!(f, "Service"), RunningMode::Sidecar => write!(f, "Sidecar"), RunningMode::NotRunning => write!(f, "NotRunning"), } } } use crate::config::IVerge; impl CoreManager { /// 检查文件是否为脚本文件 fn is_script_file(&self, path: &str) -> Result { // 1. 先通过扩展名快速判断 if path.ends_with(".yaml") || path.ends_with(".yml") { return Ok(false); // YAML文件不是脚本文件 } else if path.ends_with(".js") { return Ok(true); // JS文件是脚本文件 } // 2. 读取文件内容 let content = match std::fs::read_to_string(path) { Ok(content) => content, Err(err) => { logging!( warn, Type::Config, true, "无法读取文件以检测类型: {}, 错误: {}", path, err ); return Err(anyhow::anyhow!( "Failed to read file to detect type: {}", err )); } }; // 3. 检查是否存在明显的YAML特征 let has_yaml_features = content.contains(": ") || content.contains("#") || content.contains("---") || content.lines().any(|line| line.trim().starts_with("- ")); // 4. 检查是否存在明显的JS特征 let has_js_features = content.contains("function ") || content.contains("const ") || content.contains("let ") || content.contains("var ") || content.contains("//") || content.contains("/*") || content.contains("*/") || content.contains("export ") || content.contains("import "); // 5. 决策逻辑 if has_yaml_features && !has_js_features { // 只有YAML特征,没有JS特征 return Ok(false); } else if has_js_features && !has_yaml_features { // 只有JS特征,没有YAML特征 return Ok(true); } else if has_yaml_features && has_js_features { // 两种特征都有,需要更精细判断 // 优先检查是否有明确的JS结构特征 if content.contains("function main") || content.contains("module.exports") || content.contains("export default") { return Ok(true); } // 检查冒号后是否有空格(YAML的典型特征) let yaml_pattern_count = content.lines().filter(|line| line.contains(": ")).count(); if yaml_pattern_count > 2 { return Ok(false); // 多个键值对格式,更可能是YAML } } // 默认情况:无法确定时,假设为非脚本文件(更安全) logging!( debug, Type::Config, true, "无法确定文件类型,默认当作YAML处理: {}", path ); Ok(false) } /// 使用默认配置 pub async fn use_default_config(&self, msg_type: &str, msg_content: &str) -> Result<()> { let runtime_path = dirs::app_home_dir()?.join(RUNTIME_CONFIG); *Config::runtime().draft_mut() = Box::new(IRuntime { config: Some(Config::clash().latest_ref().0.clone()), exists_keys: vec![], chain_logs: Default::default(), }); help::save_yaml( &runtime_path, &Config::clash().latest_ref().0, Some("# Clash Verge Runtime"), )?; handle::Handle::notice_message(msg_type, msg_content); Ok(()) } /// 验证运行时配置 pub async fn validate_config(&self) -> Result<(bool, String)> { logging!(info, Type::Config, true, "生成临时配置文件用于验证"); let config_path = Config::generate_file(ConfigType::Check)?; let config_path = dirs::path_to_str(&config_path)?; self.validate_config_internal(config_path).await } /// 验证指定的配置文件 pub async fn validate_config_file( &self, config_path: &str, is_merge_file: Option, ) -> Result<(bool, String)> { // 检查程序是否正在退出,如果是则跳过验证 if handle::Handle::global().is_exiting() { logging!(info, Type::Core, true, "应用正在退出,跳过验证"); return Ok((true, String::new())); } // 检查文件是否存在 if !std::path::Path::new(config_path).exists() { let error_msg = format!("File not found: {config_path}"); //handle::Handle::notice_message("config_validate::file_not_found", &error_msg); return Ok((false, error_msg)); } // 如果是合并文件且不是强制验证,执行语法检查但不进行完整验证 if is_merge_file.unwrap_or(false) { logging!( info, Type::Config, true, "检测到Merge文件,仅进行语法检查: {}", config_path ); return self.validate_file_syntax(config_path).await; } // 检查是否为脚本文件 let is_script = if config_path.ends_with(".js") { true } else { match self.is_script_file(config_path) { Ok(result) => result, Err(err) => { // 如果无法确定文件类型,尝试使用Clash内核验证 logging!( warn, Type::Config, true, "无法确定文件类型: {}, 错误: {}", config_path, err ); return self.validate_config_internal(config_path).await; } } }; if is_script { logging!( info, Type::Config, true, "检测到脚本文件,使用JavaScript验证: {}", config_path ); return self.validate_script_file(config_path).await; } // 对YAML配置文件使用Clash内核验证 logging!( info, Type::Config, true, "使用Clash内核验证配置文件: {}", config_path ); self.validate_config_internal(config_path).await } /// 内部验证配置文件的实现 async fn validate_config_internal(&self, config_path: &str) -> Result<(bool, String)> { // 检查程序是否正在退出,如果是则跳过验证 if handle::Handle::global().is_exiting() { logging!(info, Type::Core, true, "应用正在退出,跳过验证"); return Ok((true, String::new())); } logging!( info, Type::Config, true, "开始验证配置文件: {}", config_path ); let clash_core = Config::verge().latest_ref().get_valid_clash_core(); logging!(info, Type::Config, true, "使用内核: {}", clash_core); let app_handle = handle::Handle::global().app_handle().unwrap(); let app_dir = dirs::app_home_dir()?; let app_dir_str = dirs::path_to_str(&app_dir)?; logging!(info, Type::Config, true, "验证目录: {}", app_dir_str); // 使用子进程运行clash验证配置 let output = app_handle .shell() .sidecar(clash_core)? .args(["-t", "-d", app_dir_str, "-f", config_path]) .output() .await?; let stderr = String::from_utf8_lossy(&output.stderr); let stdout = String::from_utf8_lossy(&output.stdout); // 检查进程退出状态和错误输出 let error_keywords = ["FATA", "fatal", "Parse config error", "level=fatal"]; let has_error = !output.status.success() || error_keywords.iter().any(|&kw| stderr.contains(kw)); logging!(info, Type::Config, true, "-------- 验证结果 --------"); if !stderr.is_empty() { logging!(info, Type::Config, true, "stderr输出:\n{}", stderr); } if has_error { logging!(info, Type::Config, true, "发现错误,开始处理错误信息"); let error_msg = if !stdout.is_empty() { stdout.to_string() } else if !stderr.is_empty() { stderr.to_string() } else if let Some(code) = output.status.code() { format!("验证进程异常退出,退出码: {code}") } else { "验证进程被终止".to_string() }; logging!(info, Type::Config, true, "-------- 验证结束 --------"); Ok((false, error_msg)) // 返回错误消息给调用者处理 } else { logging!(info, Type::Config, true, "验证成功"); logging!(info, Type::Config, true, "-------- 验证结束 --------"); Ok((true, String::new())) } } /// 只进行文件语法检查,不进行完整验证 async fn validate_file_syntax(&self, config_path: &str) -> Result<(bool, String)> { logging!(info, Type::Config, true, "开始检查文件: {}", config_path); // 读取文件内容 let content = match std::fs::read_to_string(config_path) { Ok(content) => content, Err(err) => { let error_msg = format!("Failed to read file: {err}"); logging!(error, Type::Config, true, "无法读取文件: {}", error_msg); return Ok((false, error_msg)); } }; // 对YAML文件尝试解析,只检查语法正确性 logging!(info, Type::Config, true, "进行YAML语法检查"); match serde_yaml::from_str::(&content) { Ok(_) => { logging!(info, Type::Config, true, "YAML语法检查通过"); Ok((true, String::new())) } Err(err) => { // 使用标准化的前缀,以便错误处理函数能正确识别 let error_msg = format!("YAML syntax error: {err}"); logging!(error, Type::Config, true, "YAML语法错误: {}", error_msg); Ok((false, error_msg)) } } } /// 验证脚本文件语法 async fn validate_script_file(&self, path: &str) -> Result<(bool, String)> { // 读取脚本内容 let content = match std::fs::read_to_string(path) { Ok(content) => content, Err(err) => { let error_msg = format!("Failed to read script file: {err}"); logging!(warn, Type::Config, true, "脚本语法错误: {}", err); //handle::Handle::notice_message("config_validate::script_syntax_error", &error_msg); return Ok((false, error_msg)); } }; logging!(debug, Type::Config, true, "验证脚本文件: {}", path); // 使用boa引擎进行基本语法检查 use boa_engine::{Context, Source}; let mut context = Context::default(); let result = context.eval(Source::from_bytes(&content)); match result { Ok(_) => { logging!(debug, Type::Config, true, "脚本语法验证通过: {}", path); // 检查脚本是否包含main函数 if !content.contains("function main") && !content.contains("const main") && !content.contains("let main") { let error_msg = "Script must contain a main function"; logging!(warn, Type::Config, true, "脚本缺少main函数: {}", path); //handle::Handle::notice_message("config_validate::script_missing_main", error_msg); return Ok((false, error_msg.to_string())); } Ok((true, String::new())) } Err(err) => { let error_msg = format!("Script syntax error: {err}"); logging!(warn, Type::Config, true, "脚本语法错误: {}", err); //handle::Handle::notice_message("config_validate::script_syntax_error", &error_msg); Ok((false, error_msg)) } } } /// 更新proxies等配置 pub async fn update_config(&self) -> Result<(bool, String)> { // 检查程序是否正在退出,如果是则跳过完整验证流程 if handle::Handle::global().is_exiting() { logging!(info, Type::Config, true, "应用正在退出,跳过验证"); return Ok((true, String::new())); } logging!(info, Type::Config, true, "开始更新配置"); // 1. 先生成新的配置内容 logging!(info, Type::Config, true, "生成新的配置内容"); Config::generate().await?; // 2. 验证配置 match self.validate_config().await { Ok((true, _)) => { logging!(info, Type::Config, true, "配置验证通过"); // 4. 验证通过后,生成正式的运行时配置 logging!(info, Type::Config, true, "生成运行时配置"); let run_path = Config::generate_file(ConfigType::Run)?; logging_error!(Type::Config, true, self.put_configs_force(run_path).await); Ok((true, "something".into())) } Ok((false, error_msg)) => { logging!(warn, Type::Config, true, "配置验证失败: {}", error_msg); Config::runtime().discard(); Ok((false, error_msg)) } Err(e) => { logging!(warn, Type::Config, true, "验证过程发生错误: {}", e); Config::runtime().discard(); Err(e) } } } pub async fn put_configs_force(&self, path_buf: PathBuf) -> Result<(), String> { let run_path_str = dirs::path_to_str(&path_buf).map_err(|e| { let msg = e.to_string(); logging_error!(Type::Core, true, "{}", msg); msg }); match IpcManager::global().put_configs_force(run_path_str?).await { Ok(_) => { Config::runtime().apply(); logging!(info, Type::Core, true, "Configuration updated successfully"); Ok(()) } Err(e) => { let msg = e.to_string(); Config::runtime().discard(); logging_error!(Type::Core, true, "Failed to update configuration: {}", msg); Err(msg) } } } } impl CoreManager { /// 清理多余的 mihomo 进程 async fn cleanup_orphaned_mihomo_processes(&self) -> Result<()> { logging!(info, Type::Core, true, "开始清理多余的 mihomo 进程"); // 获取当前管理的进程 PID let current_pid = { let child_guard = self.child_sidecar.lock().await; child_guard.as_ref().map(|child| child.pid()) }; let target_processes = ["verge-mihomo", "verge-mihomo-alpha"]; // 并行查找所有目标进程 let mut process_futures = Vec::new(); for &target in &target_processes { let process_name = if cfg!(windows) { format!("{target}.exe") } else { target.to_string() }; process_futures.push(self.find_processes_by_name(process_name, target)); } let process_results = futures::future::join_all(process_futures).await; // 收集所有需要终止的进程PID let mut pids_to_kill = Vec::new(); for result in process_results { match result { Ok((pids, process_name)) => { for pid in pids { // 跳过当前管理的进程 if let Some(current) = current_pid { if pid == current { logging!( debug, Type::Core, true, "跳过当前管理的进程: {} (PID: {})", process_name, pid ); continue; } } pids_to_kill.push((pid, process_name.clone())); } } Err(e) => { logging!(debug, Type::Core, true, "查找进程时发生错误: {}", e); } } } if pids_to_kill.is_empty() { logging!(debug, Type::Core, true, "未发现多余的 mihomo 进程"); return Ok(()); } let mut kill_futures = Vec::new(); for (pid, process_name) in &pids_to_kill { kill_futures.push(self.kill_process_with_verification(*pid, process_name.clone())); } let kill_results = futures::future::join_all(kill_futures).await; let killed_count = kill_results.into_iter().filter(|&success| success).count(); if killed_count > 0 { logging!( info, Type::Core, true, "清理完成,共终止了 {} 个多余的 mihomo 进程", killed_count ); } Ok(()) } /// 根据进程名查找进程PID列 async fn find_processes_by_name( &self, process_name: String, _target: &str, ) -> Result<(Vec, String)> { #[cfg(windows)] { use std::mem; use winapi::um::handleapi::CloseHandle; use winapi::um::tlhelp32::{ CreateToolhelp32Snapshot, Process32FirstW, Process32NextW, PROCESSENTRY32W, TH32CS_SNAPPROCESS, }; use winapi::um::winnt::HANDLE; let process_name_clone = process_name.clone(); let pids = tokio::task::spawn_blocking(move || -> Result> { let mut pids = Vec::new(); unsafe { // 创建进程快照 let snapshot: HANDLE = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0); if snapshot == winapi::um::handleapi::INVALID_HANDLE_VALUE { return Err(anyhow::anyhow!("Failed to create process snapshot")); } let mut pe32: PROCESSENTRY32W = mem::zeroed(); pe32.dwSize = mem::size_of::() as u32; // 获取第一个进程 if Process32FirstW(snapshot, &mut pe32) != 0 { loop { // 将宽字符转换为String let end_pos = pe32 .szExeFile .iter() .position(|&x| x == 0) .unwrap_or(pe32.szExeFile.len()); let exe_file = String::from_utf16_lossy(&pe32.szExeFile[..end_pos]); // 检查进程名是否匹配 if exe_file.eq_ignore_ascii_case(&process_name_clone) { pids.push(pe32.th32ProcessID); } if Process32NextW(snapshot, &mut pe32) == 0 { break; } } } // 关闭句柄 CloseHandle(snapshot); } Ok(pids) }) .await??; Ok((pids, process_name)) } #[cfg(not(windows))] { let output = if cfg!(target_os = "macos") { tokio::process::Command::new("pgrep") .arg(&process_name) .output() .await? } else { // Linux tokio::process::Command::new("pidof") .arg(&process_name) .output() .await? }; if !output.status.success() { return Ok((Vec::new(), process_name)); } let stdout = String::from_utf8_lossy(&output.stdout); let mut pids = Vec::new(); // Unix系统直接解析PID列表 for pid_str in stdout.split_whitespace() { if let Ok(pid) = pid_str.parse::() { pids.push(pid); } } Ok((pids, process_name)) } } /// 终止进程并验证结果 - 使用Windows API直接终止,更优雅高效 async fn kill_process_with_verification(&self, pid: u32, process_name: String) -> bool { logging!( info, Type::Core, true, "尝试终止进程: {} (PID: {})", process_name, pid ); #[cfg(windows)] let success = { use winapi::um::handleapi::CloseHandle; use winapi::um::processthreadsapi::{OpenProcess, TerminateProcess}; use winapi::um::winnt::{HANDLE, PROCESS_TERMINATE}; tokio::task::spawn_blocking(move || -> bool { unsafe { let process_handle: HANDLE = OpenProcess(PROCESS_TERMINATE, 0, pid); if process_handle.is_null() { return false; } let result = TerminateProcess(process_handle, 1); CloseHandle(process_handle); result != 0 } }) .await .unwrap_or(false) }; #[cfg(not(windows))] let success = { tokio::process::Command::new("kill") .args(["-9", &pid.to_string()]) .output() .await .map(|output| output.status.success()) .unwrap_or(false) }; if success { // 短暂等待并验证进程是否真正终止 tokio::time::sleep(tokio::time::Duration::from_millis(100)).await; let still_running = self.is_process_running(pid).await.unwrap_or(false); if still_running { logging!( warn, Type::Core, true, "进程 {} (PID: {}) 终止命令成功但进程仍在运行", process_name, pid ); false } else { logging!( info, Type::Core, true, "成功终止进程: {} (PID: {})", process_name, pid ); true } } else { logging!( warn, Type::Core, true, "无法终止进程: {} (PID: {})", process_name, pid ); false } } /// Windows API检查进程 async fn is_process_running(&self, pid: u32) -> Result { #[cfg(windows)] { use winapi::shared::minwindef::DWORD; use winapi::um::handleapi::CloseHandle; use winapi::um::processthreadsapi::GetExitCodeProcess; use winapi::um::processthreadsapi::OpenProcess; use winapi::um::winnt::{HANDLE, PROCESS_QUERY_INFORMATION}; let result = tokio::task::spawn_blocking(move || -> Result { unsafe { let process_handle: HANDLE = OpenProcess(PROCESS_QUERY_INFORMATION, 0, pid); if process_handle.is_null() { return Ok(false); } let mut exit_code: DWORD = 0; let result = GetExitCodeProcess(process_handle, &mut exit_code); CloseHandle(process_handle); if result == 0 { return Ok(false); } Ok(exit_code == 259) } }) .await?; result } #[cfg(not(windows))] { let output = tokio::process::Command::new("ps") .args(["-p", &pid.to_string()]) .output() .await?; Ok(output.status.success() && !output.stdout.is_empty()) } } async fn start_core_by_sidecar(&self) -> Result<()> { logging!(trace, Type::Core, true, "Running core by sidecar"); let config_file = &Config::generate_file(ConfigType::Run)?; let app_handle = handle::Handle::global() .app_handle() .ok_or(anyhow::anyhow!("failed to get app handle"))?; let clash_core = Config::verge().latest_ref().get_valid_clash_core(); let config_dir = dirs::app_home_dir()?; let service_log_dir = dirs::app_home_dir()?.join("logs").join("service"); create_dir_all(&service_log_dir)?; let now = Local::now(); let timestamp = now.format("%Y%m%d_%H%M%S").to_string(); let log_path = service_log_dir.join(format!("sidecar_{timestamp}.log")); let mut log_file = File::create(log_path)?; let (mut rx, child) = app_handle .shell() .sidecar(&clash_core)? .args([ "-d", dirs::path_to_str(&config_dir)?, "-f", dirs::path_to_str(config_file)?, ]) .spawn()?; tokio::spawn(async move { while let Some(event) = rx.recv().await { if let tauri_plugin_shell::process::CommandEvent::Stdout(line) = event { if let Err(e) = writeln!(log_file, "{}", String::from_utf8_lossy(&line)) { logging!( error, Type::Core, true, "[Sidecar] Failed to write stdout to file: {}", e ); } } } }); let pid = child.pid(); logging!( trace, Type::Core, true, "Started core by sidecar pid: {}", pid ); *self.child_sidecar.lock().await = Some(child); self.set_running_mode(RunningMode::Sidecar).await; Ok(()) } async fn stop_core_by_sidecar(&self) -> Result<()> { logging!(trace, Type::Core, true, "Stopping core by sidecar"); if let Some(child) = self.child_sidecar.lock().await.take() { let pid = child.pid(); child.kill()?; logging!( trace, Type::Core, true, "Stopped core by sidecar pid: {}", pid ); } self.set_running_mode(RunningMode::NotRunning).await; Ok(()) } } impl CoreManager { async fn start_core_by_service(&self) -> Result<()> { logging!(trace, Type::Core, true, "Running core by service"); let config_file = &Config::generate_file(ConfigType::Run)?; service::run_core_by_service(config_file).await?; self.set_running_mode(RunningMode::Service).await; Ok(()) } async fn stop_core_by_service(&self) -> Result<()> { logging!(trace, Type::Core, true, "Stopping core by service"); service::stop_core_by_service().await?; self.set_running_mode(RunningMode::NotRunning).await; Ok(()) } } impl Default for CoreManager { fn default() -> Self { CoreManager { running: Arc::new(Mutex::new(RunningMode::NotRunning)), child_sidecar: Arc::new(Mutex::new(None)), } } } // Use simplified singleton_lazy macro singleton_lazy!(CoreManager, CORE_MANAGER, CoreManager::default); impl CoreManager { // 当服务安装失败时的回退逻辑 async fn attempt_service_init(&self) -> Result<()> { if service::check_service_needs_reinstall().await { logging!(info, Type::Core, true, "服务版本不匹配或状态异常,执行重装"); if let Err(e) = service::reinstall_service().await { logging!( warn, Type::Core, true, "服务重装失败 during attempt_service_init: {}", e ); return Err(e); } // 如果重装成功,还需要尝试启动服务 logging!(info, Type::Core, true, "服务重装成功,尝试启动服务"); } if let Err(e) = self.start_core_by_service().await { logging!( warn, Type::Core, true, "通过服务启动核心失败 during attempt_service_init: {}", e ); // 确保 prefer_sidecar 在 start_core_by_service 失败时也被设置 let mut state = service::ServiceState::get(); if !state.prefer_sidecar { state.prefer_sidecar = true; state.last_error = Some(format!("通过服务启动核心失败: {e}")); if let Err(save_err) = state.save() { logging!( error, Type::Core, true, "保存ServiceState失败 (in attempt_service_init/start_core_by_service): {}", save_err ); } } return Err(e); } Ok(()) } pub async fn init(&self) -> Result<()> { logging!(trace, Type::Core, "Initializing core"); // 应用启动时先清理任何遗留的 mihomo 进程 if let Err(e) = self.cleanup_orphaned_mihomo_processes().await { logging!( warn, Type::Core, true, "应用初始化时清理多余 mihomo 进程失败: {}", e ); } let mut core_started_successfully = false; if service::is_service_available().await.is_ok() { logging!( info, Type::Core, true, "服务当前可用或看似可用,尝试通过服务模式启动/重装" ); match self.attempt_service_init().await { Ok(_) => { logging!(info, Type::Core, true, "服务模式成功启动核心"); core_started_successfully = true; } Err(_err) => { logging!( warn, Type::Core, true, "服务模式启动或重装失败。将尝试Sidecar模式回退。" ); } } } else { logging!( info, Type::Core, true, "服务初始不可用 (is_service_available 调用失败)" ); } if !core_started_successfully { logging!( info, Type::Core, true, "核心未通过服务模式启动,执行Sidecar回退或首次安装逻辑" ); let service_state = service::ServiceState::get(); if service_state.prefer_sidecar { logging!( info, Type::Core, true, "用户偏好Sidecar模式或先前服务启动失败,使用Sidecar模式启动" ); self.start_core_by_sidecar().await?; // 如果 sidecar 启动成功,我们可以认为核心初始化流程到此结束 // 后续的 Tray::global().subscribe_traffic().await 仍然会执行 } else { let has_service_install_record = service_state.last_install_time > 0; if !has_service_install_record { logging!( info, Type::Core, true, "无服务安装记录 (首次运行或状态重置),尝试安装服务" ); match service::install_service().await { Ok(_) => { logging!(info, Type::Core, true, "服务安装成功(首次尝试)"); let mut new_state = service::ServiceState::default(); new_state.record_install(); new_state.prefer_sidecar = false; new_state.save()?; if service::is_service_available().await.is_ok() { logging!(info, Type::Core, true, "新安装的服务可用,尝试启动"); if self.start_core_by_service().await.is_ok() { logging!(info, Type::Core, true, "新安装的服务启动成功"); } else { logging!( warn, Type::Core, true, "新安装的服务启动失败,回退到Sidecar模式" ); let mut final_state = service::ServiceState::get(); final_state.prefer_sidecar = true; final_state.last_error = Some("Newly installed service failed to start".to_string()); final_state.save()?; self.start_core_by_sidecar().await?; } } else { logging!( warn, Type::Core, true, "服务安装成功但未能连接/立即可用,回退到Sidecar模式" ); let mut final_state = service::ServiceState::get(); final_state.prefer_sidecar = true; final_state.last_error = Some( "Newly installed service not immediately available/connectable" .to_string(), ); final_state.save()?; self.start_core_by_sidecar().await?; } } Err(err) => { logging!(warn, Type::Core, true, "服务首次安装失败: {}", err); let new_state = service::ServiceState { last_error: Some(err.to_string()), prefer_sidecar: true, ..Default::default() }; new_state.save()?; self.start_core_by_sidecar().await?; } } } else { // 有安装记录,服务未成功启动,且初始不偏好sidecar // 这意味着服务之前可能可用,但 attempt_service_init 失败了(并应已设置 prefer_sidecar), // 或者服务初始不可用,无偏好,有记录。应强制使用 sidecar。 logging!( info, Type::Core, true, "有服务安装记录但服务不可用/未启动,强制切换到Sidecar模式" ); let mut final_state = service::ServiceState::get(); if !final_state.prefer_sidecar { logging!( warn, Type::Core, true, "prefer_sidecar 为 false,因服务启动失败或不可用而强制设置为 true" ); final_state.prefer_sidecar = true; final_state.last_error = Some(final_state.last_error.unwrap_or_else(|| { "Service startup failed or unavailable before sidecar fallback" .to_string() })); final_state.save()?; } self.start_core_by_sidecar().await?; } } } logging!(trace, Type::Core, "Initied core logic completed"); // #[cfg(target_os = "macos")] // logging_error!(Type::Core, true, Tray::global().subscribe_traffic().await); Ok(()) } pub async fn set_running_mode(&self, mode: RunningMode) { let mut guard = self.running.lock().await; *guard = mode; } pub async fn get_running_mode(&self) -> RunningMode { let guard = self.running.lock().await; (*guard).clone() } /// 启动核心 pub async fn start_core(&self) -> Result<()> { if service::is_service_available().await.is_ok() { if service::check_service_needs_reinstall().await { service::reinstall_service().await?; } logging!(info, Type::Core, true, "服务可用,使用服务模式启动"); self.start_core_by_service().await?; } else { // 服务不可用,检查用户偏好 let service_state = service::ServiceState::get(); if service_state.prefer_sidecar { logging!( info, Type::Core, true, "服务不可用,根据用户偏好使用Sidecar模式" ); self.start_core_by_sidecar().await?; } else { logging!(info, Type::Core, true, "服务不可用,使用Sidecar模式"); self.start_core_by_sidecar().await?; } } Ok(()) } /// 停止核心运行 pub async fn stop_core(&self) -> Result<()> { match self.get_running_mode().await { RunningMode::Service => self.stop_core_by_service().await, RunningMode::Sidecar => self.stop_core_by_sidecar().await, RunningMode::NotRunning => Ok(()), } } /// 重启内核 pub async fn restart_core(&self) -> Result<()> { self.stop_core().await?; self.start_core().await?; Ok(()) } /// 切换核心 pub async fn change_core(&self, clash_core: Option) -> Result<(), String> { if clash_core.is_none() { let error_message = "Clash core should not be Null"; logging!(error, Type::Core, true, "{}", error_message); return Err(error_message.to_string()); } let core: &str = &clash_core.clone().unwrap(); if !IVerge::VALID_CLASH_CORES.contains(&core) { let error_message = format!("Clash core invalid name: {core}"); logging!(error, Type::Core, true, "{}", error_message); return Err(error_message); } Config::verge().draft_mut().clash_core = clash_core.clone(); Config::verge().apply(); logging_error!(Type::Core, true, Config::verge().latest_ref().save_file()); let run_path = Config::generate_file(ConfigType::Run).map_err(|e| { let msg = e.to_string(); logging_error!(Type::Core, true, "{}", msg); msg })?; self.put_configs_force(run_path).await?; Ok(()) } }