Files
clash-verge-rev/src-tauri/src/utils/autostart.rs
Tunglies 7c71d07ad2 refactor: convert synchronous file operations to asynchronous for improved performance (#5059)
* refactor: convert synchronous file operations to asynchronous for improved performance

* fix: update copy_icon_file to use asynchronous directory creation

* refactor: remove unnecessary variable assignments in shortcut management functions
2025-10-14 19:55:22 +08:00

134 lines
4.0 KiB
Rust

#[cfg(target_os = "windows")]
use anyhow::{Result, anyhow};
#[cfg(target_os = "windows")]
use log::info;
#[cfg(target_os = "windows")]
use std::{os::windows::process::CommandExt, path::Path, path::PathBuf};
/// Windows 下的开机启动文件夹路径
#[cfg(target_os = "windows")]
pub fn get_startup_dir() -> Result<PathBuf> {
let appdata = std::env::var("APPDATA").map_err(|_| anyhow!("无法获取 APPDATA 环境变量"))?;
let startup_dir = Path::new(&appdata)
.join("Microsoft")
.join("Windows")
.join("Start Menu")
.join("Programs")
.join("Startup");
if !startup_dir.exists() {
return Err(anyhow!("Startup 目录不存在: {:?}", startup_dir));
}
Ok(startup_dir)
}
/// 获取当前可执行文件路径
#[cfg(target_os = "windows")]
pub fn get_exe_path() -> Result<PathBuf> {
let exe_path =
std::env::current_exe().map_err(|e| anyhow!("无法获取当前可执行文件路径: {}", e))?;
Ok(exe_path)
}
/// 创建快捷方式
#[cfg(target_os = "windows")]
pub async fn create_shortcut() -> Result<()> {
use crate::utils::dirs::PathBufExec;
let exe_path = get_exe_path()?;
let startup_dir = get_startup_dir()?;
let old_shortcut_path = startup_dir.join("Clash-Verge.lnk");
let new_shortcut_path = startup_dir.join("Clash Verge.lnk");
// 移除旧的快捷方式
let _ = old_shortcut_path
.remove_if_exists()
.await
.inspect(|_| {
info!(target: "app", "成功移除旧启动快捷方式");
})
.inspect_err(|err| {
log::error!(target: "app", "移除旧启动快捷方式失败: {err}");
});
// 如果新快捷方式已存在,直接返回成功
if new_shortcut_path.exists() {
info!(target: "app", "启动快捷方式已存在");
return Ok(());
}
// 使用 PowerShell 创建快捷方式
let powershell_command = format!(
"$WshShell = New-Object -ComObject WScript.Shell; \
$Shortcut = $WshShell.CreateShortcut('{}'); \
$Shortcut.TargetPath = '{}'; \
$Shortcut.Save()",
new_shortcut_path.to_string_lossy().replace("\\", "\\\\"),
exe_path.to_string_lossy().replace("\\", "\\\\")
);
let output = std::process::Command::new("powershell")
.args(["-Command", &powershell_command])
// 隐藏 PowerShell 窗口
.creation_flags(0x08000000) // CREATE_NO_WINDOW
.output()
.map_err(|e| anyhow!("执行 PowerShell 命令失败: {}", e))?;
if !output.status.success() {
let error_msg = String::from_utf8_lossy(&output.stderr);
return Err(anyhow!("创建快捷方式失败: {}", error_msg));
}
info!(target: "app", "成功创建启动快捷方式");
Ok(())
}
/// 删除快捷方式
#[cfg(target_os = "windows")]
pub async fn remove_shortcut() -> Result<()> {
use crate::utils::dirs::PathBufExec;
let startup_dir = get_startup_dir()?;
let old_shortcut_path = startup_dir.join("Clash-Verge.lnk");
let new_shortcut_path = startup_dir.join("Clash Verge.lnk");
let mut removed_any = false;
let _ = old_shortcut_path
.remove_if_exists()
.await
.inspect(|_| {
info!(target: "app", "成功删除旧启动快捷方式");
removed_any = true;
})
.inspect_err(|err| {
log::error!(target: "app", "删除旧启动快捷方式失败: {err}");
});
let _ = new_shortcut_path
.remove_if_exists()
.await
.inspect(|_| {
info!(target: "app", "成功删除启动快捷方式");
removed_any = true;
})
.inspect_err(|err| {
log::error!(target: "app", "删除启动快捷方式失败: {err}");
});
Ok(())
}
/// 检查快捷方式是否存在
#[cfg(target_os = "windows")]
pub fn is_shortcut_enabled() -> Result<bool> {
let startup_dir = get_startup_dir()?;
let new_shortcut_path = startup_dir.join("Clash Verge.lnk");
Ok(new_shortcut_path.exists())
}