Files
RhythmicWallpaper/AccompanyingAssistant/Win32.cs

68 lines
2.2 KiB
C#

namespace AccompanyingAssistant {
using System;
using System.Runtime.InteropServices;
internal class Win32 {
public const byte AC_SRC_ALPHA = 1;
public const byte AC_SRC_OVER = 0;
public const int ULW_ALPHA = 2;
[DllImport("gdi32.dll")]
public static extern IntPtr CreateCompatibleDC(IntPtr hDC);
[DllImport("gdi32.dll")]
public static extern Bool DeleteDC(IntPtr hdc);
[DllImport("gdi32.dll")]
public static extern Bool DeleteObject(IntPtr hObject);
[DllImport("user32.dll")]
public static extern IntPtr GetDC(IntPtr handle);
[DllImport("user32.dll", ExactSpelling = true)]
public static extern int ReleaseDC(IntPtr handle, IntPtr hDC);
[DllImport("gdi32.dll")]
public static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObject);
[DllImport("user32.dll")]
public static extern Bool UpdateLayeredWindow(IntPtr handle, IntPtr hdcDst, ref Point pptDst, ref Size psize, IntPtr hdcSrc, ref Point pprSrc, int crKey, ref BLENDFUNCTION pblend, int dwFlags);
[DllImport("user32.dll")]
public static extern Bool ReleaseCapture();
[DllImport("user32.dll")]
public static extern Bool SendMessage(IntPtr hWnd, int msg, int wParam, int lParam);
[StructLayout(LayoutKind.Sequential)]
public struct BLENDFUNCTION {
public byte BlendOp;
public byte BlendFlags;
public byte SourceConstantAlpha;
public byte AlphaFormat;
}
public enum Bool {
False,
True
}
[StructLayout(LayoutKind.Sequential)]
public struct Point {
public int x;
public int y;
public Point(int x, int y) {
this = new Win32.Point();
this.x = x;
this.y = y;
}
}
[StructLayout(LayoutKind.Sequential)]
public struct Size {
public int cx;
public int cy;
public Size(int cx, int cy) {
this = new Win32.Size();
this.cx = cx;
this.cy = cy;
}
}
}
}